DEVLOG 4 - SATURDAY, JUNE 17th, 2023
On Wednesday morning I added the first version of lock-on-enemy system and then in the afternoon I traveled 300 kilometers with a bus to see a live hardcore punk show. It was awesome.
Day after I had rehearsal with my band where we made four new songs for the next album and then I traveled back 300 kilometers to continue working.
But yesterday I was too tired to do anything properly, so today I improved lock-on-enemy system, also added air distance condition for it to be even possible, and also added a health bar over enemies when they are taking damage.
Also I fixed some minor bugs with animation player for enemies from before, which makes this #gamedev journey currently on this step.
If you want to follow further or previous development of this game, feel free to check hashtag:
#tothehallofthemountainking
Oi! ❤️
Get To The Hall Of The Mountain King
To The Hall Of The Mountain King
3D hack and slash platformer adventure
Status | In development |
Author | Affordable Care Games |
Genre | Action, Platformer |
Tags | 3D, Comedy, First-Person, Hack and Slash, Indie, Singleplayer, Third Person |
More posts
- DEVLOG 8 - WEDNESDAY, NOVEMBER 8th, 2023Nov 08, 2023
- DEVLOG 7 - FRIDAY, AUGUST 4th, 2023Aug 04, 2023
- DEVLOG 6 - TUESDAY, JULY 4th, 2023Jul 04, 2023
- DEVLOG 5 - THURSDAY, JUNE 22th, 2023Jun 27, 2023
- DEVLOG 3 - TUESDAY, JUNE 13th, 2023Jun 27, 2023
- DEVLOG 2 - THURSDAY, JUNE 8th, 2023Jun 27, 2023
- DEVLOG 1 - SUNDAY, JUNE 4th, 2023Jun 27, 2023
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