DEVLOG 2 - THURSDAY, JUNE 8th, 2023


Since it is already past midnight where I currently live - yesterday I improved players (Vlad's) attack animations while (not) walking and added a - SILVER KNIGHT enemy, that appears for now more like Vlad's friend than enemy, since I yet need to add mutual collisions and attacking systems to both of them and later to other type of enemies too.

It  took me a lot of time trying to figure out how new AI Navigation system works in the newest Unity 2022 LTS engine version that I am working this game on, and by the end of the callendar day I finally made Silver Knight randomly choose waypoints where he would like to patrol, so I am calling another successful day for the development of this game.

Yes, still a lot of work ahead needs to be done, this was just day two of the development, but I couldn't be happier with progress so far.

If you are interested in further development of this game, feel free to follow the hashtag:

#ToTheHallOfTheMountainKing

Oi! ❤️

Get To The Hall Of The Mountain King

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